Welcome to the games section! This is where you can view any game, mod, or interactive project I've ever worked on, as well as some I may or may not be working on as we speak...
(Excluding games I only did the music for.. I'll talk about that somewhere else!!)
If you're satisfied here, or just really miss the homepage, click here.


FREAKED OUT!

My project for my Integrated project in my third year of university! Freaked Out is a wacky, physics based first-person game inspired by games like Hello Neighbor, with a touch of
inspiration from classic rage games like Cat Mario and I Wanna Be the Guy. In Freaked Out, you play as Gavin Gavenson, a strange man who must complete a series of menial
tasks around your house over five days, while someone (or something...) lays traps for you while you sleep. I joined this project pretty late on, but I helped out with some of
the traps and tasks in the final days, the design of the garden area, as well as designing the boss fought on the fifth and final stage of the game! I also worked on the game's
audio design, and composed the entire soundtrack!!

You can check out the game here, or check out some screenshots below!




RIVALS OF AETHER: NERN MOD

A little mod for one of my favourite games, the highly moddable and highly enjoyable Rivals of Aether! Featuring Nern, a side character and party member from my favorite game
of all time, LISA: The Painful RPG! This mod is quite old, and quite unfinished, but I plan on giving it a little update or two over the summer. Nern Plays pretty differently
from the game's base cast, seeing as he remains seated for the entirety of the game, as well as in this mod. This leads to him being super slow and having two, very tiny jumps,
but he makes up for this with his powerful kit focusing on projectile zoning, bizarre launchangles and vertical combos. His slow speech bubble projectiles can be extremely effective
for trapping opponents, and his strong attacks each have strange, unique properties! While his specials have not been implemented yet, they'll revolve around the other party members
recruitable in the game, being able to cycle between them for different unique attacks!

You can check him out on the steam workshop here, or check out some screenshots below!




MOMENTUM PLATFORMER WITH DYNAMIC MUSIC

A little work in progress something that I started for one of my classes, but liked it so much that I plan on turning it into a full game!! (eventually..)
Essentially, it's a 3d, momentum based platformer which takes inspiration from games like Orbo's Odyssey, Kirby's Air Ride, and many many Attack on Titan fangames! While the
momentum and kit are still very work in progress, the player's kit is pretty simple: They can run, jump, dash, grapple, and brake midair to boost with more precision. The coolest
part of this game so far however (at least I'd like to think it is...) is the dynamic music. Inspired by games like ULTRAKILL, while you're standing still, the music is calm and
ambient, but the faster you're going, the more intense it gets!

You can check out a video of this in action below!


fine, i'll do it myself (wip) pic.twitter.com/Yb8nyRGogz

— charbem (@charbemporium) April 26, 2024

UNTITLED RPG

This is the one I'll talk the least about, since there's still so much I'm yet to decide on. It's a surreal RPG Maker game inspired by Yume Nikki.
The core ideas the game is being built around are confusion and nostalgia.
The story involves a mansion and seven enemies.
The protagonist's name is Iris.
The game's working title is EGODEATH.